Cascadeur is a standalone 3D animation software designed for creating and editing keyframe animations of humanoid or other characters. It leverages AI-assisted tools and physics-based features to streamline the animation process, making it accessible for both beginners and professionals.
Key Features:
- AI-Assisted Posing: AutoPosing uses neural networks to help create natural poses quickly by moving control points while the AI positions the rest of the body.
- Physics-Based Animation: AutoPhysics tools provide realistic motion adjustments with sliders for secondary motion like shaking and bouncing.
- Quick Rigging: Drag-and-drop joint placement with automatic rig generation, compatible with skeletons from Daz3D, Mixamo, Unreal Engine, and more.
- Animation Unbaking: Converts baked animations into editable keyframes for easy modification.
- Finger Controllers: Intelligent AutoPosing controllers for animating hand gestures and behavior efficiently.
- Video Mocap Integration: Turn videos into animations with cleanup tools like Fulcrum Motion Cleaning.
- Copy/Paste Retargeting: Transfer animations between humanoid characters of different proportions with two clicks.
- Broad Compatibility: Works with .FBX, .DAE, and .USD files, integrating with Unreal Engine, Unity, Blender, Maya, and other major 3D software.
Use Cases:
- Game development for character animation in titles like indie games or AAA productions.
- Film and cinematic animation for movies, cartoons, and action sequences.
- Prototyping and previz for storyboards and motion design.
- Educational purposes in animation training and student projects.
- Professional animation workflows for riggers, 3D artists, and animators seeking faster, physics-accurate results.
Target Users: Animators, game developers, 3D artists, indie creators, and educators looking for an intuitive, AI-enhanced tool to create lifelike character animations with full control.
